This project is my first experience with textures in #substance and Cinematics in #unrealengine. I did it with the super valuable course from the #TutorialesKames channel in collaboration with #nvidia. It was extremely motivating to push my limits and learn about a new area. And super fun!!
From the moment I started the course, I already had in mind the environment I wanted to achieve. I used the resources of Quixel Bridge in Unreal to make it possible. I learned more about UVs in #Maya, explored topics such as cameras, lighting, cinematics, and how to use Nanite in Unreal to convert textures, and dozens of more tutorials that taught me how to make a night sky, fog, create textures for landscapes, and manipulate materials correctly in the engine.
This project not only helped me improve my technical skills but also gave me a complete experience from idea to final execution. Thank you so much for this wonderful course Kames and NVIDIA!
The model was provided by Kames and belongs to CGTRADER de Vital-Krig
https://www.cgtrader.com/free-3d-mode...